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TROOP TRAINING ITEMS


Fangtooth Respirators:
In Lakes and Anthropus Camps Level 7 and higher

Glowing Mandrakes
In Hills and Anthropus Camps Level 7 and higher

Volcanic Runes:
In Mountains and Anthropus Camps level 7 and higher

Banshee Talons:
In Savannahs and Anthropus Camps level 7 and higher

Reaper Totems & Glacial Runes
In Mountains and Anthropus Camps level 7 and higher

Swamp Scales
In Lakes and Anthropus Camps Level 7 and higher

Titan Seedlings
In Forests and Anthropus Camps Level 7 and higher (requires using the Amber Crest Dragon)

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Minimum amounts to beat camps by troops type. These have been tested for over a year and are the most widely used amounts.

You can remove ATs if you do not want resources and substitute Minotaurs to protect your LBMs for lower levels. Longbowmen Add 10% ATs for extra safety measure. (Use either Porters or ATs, not both) Added by Spelchurer Level 1 - 60 + 147 Porters/33 ATs (Met 1, Med 1, WC 2) Level 2 - 320 + 600 Porters/50 ATs (Met 1, Med 1, WC 2) Level 3 - 600 + 1815 Porters/72 ATs (Met 4, Med 4, WC 5) Level 4 - 1.4k + 2420 Porters/100 ATs (Met 4, Med 4, WC 5) Level 5 - 4k + 100 ATs (Met 6, Med 4, WC 7) Level 6 - 7k + 200 ATs (Met 7, Med 7, WC 7) Level 7 - 23k + 225 ATs (Met 7 Med 7 WC 7) Level 8 - 45k + 1k ATs (Met 6, Med 6, WC 8) Level 9 - 70k + 2k ATs (Met 8, Med 6, WC 7) Level 10 - 100k + 1k ATs (Met 9, Med 7, WC 9)  Note: You need a lvl 11 musterpoint for this. Longbowmen + Lvl 9 or 10 GD/ED All tested! If you would like to help, we only need numbers with  less troops and lower researches !  See RNG and Wind Dragon warning above! Added by LurkersRus Level 5 - 4k LBM